Ana Lutetia

blogging Second Life® since 2006

tips & tricks | turn on Anti-Aliasing inSL

Posted on December 26, 2009 by Ana Lutetia | 10 Comments


[original size for better view -- left pic with jagged edges] 

 
While scrolling down Gogo’s blog, I came across this entry that someone suggested Gogo heavily post-processed her photos. The person also says that white hair inSL always has pixelated edges… which is not true at all. Just look at Winter‘s blog! I don’t see pixelized or jagged edges. About post-processing snapshots, I can only speak about my own which aren’t post-processed besides been lighten up. For this post, the images weren’t processed at all aside from being cropped and set side by side.
What happens when you see pixelized with jagged edges screenshots is that some people doesn’t realize they aren’t using the Anti-Aliasing feature and that’s why they think it’s normal to see jagged/pixelized edges. Others simply have computers that don’t meet the SL™ requirements or the graphic card drivers aren’t the best for SL™ (which is my case, actually). The fact is that it’s not *normal* to see jagged or pixelized edges inSL.  

 
This feature can be turn on and off in the Second Life® viewer. Just click Hardware Options in the Preferences menu:


 
For me (and probably for LOTS of SLers), this is reason enough for giving up on some blogs since the pictures look low quality even though the write-up might be fabulous. I even see it in store ADs (along with the old freebie poses)…
 

SL-blogAA_003

[original size for better view <-- left pic with jagged edges]

 

Graphics Card Vendor: NVIDIA Corporation
Graphics Card: GeForce 9800 GTX+/PCI/SSE2
OpenGL Version: 3.2.0

 

My first blogpost on this subject can be found here.

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Comments

10 Responses to “tips & tricks | turn on Anti-Aliasing inSL”

  1. Mouse
    December 26th, 2009 @ 02:46

    This is a great post, thanks so much Ana!

  2. Ashleigh Dickins
    December 26th, 2009 @ 03:14

    Last time I tried that I tp’d to RFL after and everyone saw me as naked even though I saw clothes on. lol.

  3. Vaughan Nirvana
    December 26th, 2009 @ 18:57

    Great guide. Jagged edges are such a total turnoff…

  4. Clementine Ishtari
    December 26th, 2009 @ 21:30

    I wonder if this would bog my already stressed graphics card down? I am running with and Nvidia GeForce 8600M GT. Hmm.. might be worth it to try just for pictures and then switch back.

    Thanks for the tip Ana!

  5. Ana Lutetia
    December 27th, 2009 @ 00:03

    I used to have a GeForce 8600GT. Now, with the GeForce 9800GTX+ and Windows 7 64bits, I am using the latest drivers from NVIDIA (195.62) and SL doesn’t seem to like them. On my old 8600GT, I was using the 178.13 and I didn’t had any issue whatsoever.

  6. Summer Wardhani
    December 27th, 2009 @ 15:06

    Great guide… unfortunately whenever I try to do that, the resulting glow is totally impossible to deal with – even avatars glow from each pore, lol

  7. Ana Lutetia
    December 27th, 2009 @ 17:12

    Hmmm – that’s weird. You must have RenderGlow on (which I don’t). Your pics don’t have jagged edges…

  8. Velvet Bohemian
    January 23rd, 2010 @ 22:14

    OKay maybe you can help me with an issue i’m having. I have never noticed it before so maybe i’m doing something wrong? I have anti aliasing on at 8x both through the nvidia control panel AND through the sl thing as shown above. However, even though my no alpha lashes for example look perfect in world, when I take a picture and open it in ps, they are pixelated (i assume the rest of the pic is too but it’s the lashes I notice the most. Have you any thoughts/suggestions on what to do about this.?

  9. Ana Lutetia
    January 23rd, 2010 @ 22:24

    I never heard that one. Maybe increasing the AA. I have mine on 8x but only inSL.

  10. BootCamp: Photography Preparation – Luna Jubilee
    June 27th, 2010 @ 03:11

    [...] Ana Lutetia’s Tutorial Category, particularly Turn On Anti-Aliasing In SL [...]

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