Ana Lutetia

blogging Second Life® since 2006

Snowglobe viewer

Posted on June 23, 2009 by Ana Lutetia | 6 Comments

Snowglobe viewer

I have only heard about Snowglobe viewer yesterday and today I have read Peter Stindberg‘s thoughts about it.
While I was downloading it, Snow Crash came into my mind but after reading Philip Linden’s email about this project I realized with was a reference to Citizen Kane even thought the reference to Snow Crash still makes perfect sense in my head. However, I haven’t seen Citizen Kane but I have read Snow Crash…
I have the official viewer installed but, like Peter, I prefer the alternate viewers. The alternate viewers have such interesting features that you can’t find in the official viewer and they work better.
Besides being a faster viewer, I’ve found some interesting stuff:

You can set default permissions while uploading.

The Advanced Menu has a new menu: Audit Textures. That looks promising!

It’s possible to increase your bandwidth up to 5MB.

The possibility of increasing bandwidth is great – at least, for me. My connection can use way more than the 1.5MB constraints. Other alternate viewers have wider limits to your bandwidth and if your connection supports it, you can see the whole SL load a lot faster.

Jenny Thielt just told me that this viewers has shadows and to activated you will have to have atmospheric shaders on and choose True in Advanced » Debug Settings » renderuseFBO and renderdeferred to load them. However, Jenny also told me that this works in NVIDIA serie 8 or above.
Thank you, Jenny! <3

Snowglobe – Release Notes

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Comments

6 Responses to “Snowglobe viewer”

  1. Snowglobe viewer | Adobe Tutorials
    June 24th, 2009 @ 00:23

    [...] I have only heard about Snowglobe viewer yesterday and today I have read Peter Stindberg ’s thoughts about it. While I was downloading it, Snow Crash came into my mind but after reading Philip Linden’s email about this project I realized with was a reference to Citizen Kane even thought the reference to Snow Crash still makes perfect sense in my head View original post here:  Snowglobe viewer [...]

  2. MSo Lambert
    June 24th, 2009 @ 03:05

    I just love the new map in Snowglobe, feels very snappy!

    As far as the increased bandwidth limit, it’s great for fast broadband connections, but should be used carefully on slower machines (regardless of your connection speed). If data is flowing in faster than your SL client can process and render it, you’ll be in for a very choppy experience.

    I’m eager to see how the new HTTP texture mechanism will affect the texture loading speed, would be awesome if textures would indeed download at 5000 kbps at some point :)

  3. Ana Lutetia
    June 24th, 2009 @ 10:02

    I have a machine that handles the increase of bandwidth smoothly. Actually, it’s a waste of resources to have it reduced to 1.5MB. In Rainbow viewer, I had up to 8MB.
    I am on a 18MB cable connection (connected by ethernet) in a dual core with 4GB RAM. (I will post the specs when I get home.)

  4. sheri hancroft
    September 12th, 2009 @ 18:14

    a useful addition would be a built in radar like emerald viewer then we can see who is around us all the time
    i like snowglobe its very stable and looks promising

  5. Snowglobe viewer 1.3 : Ana Lutetia
    February 9th, 2010 @ 01:31

    [...] have been preaching about Snowglobe viewer qualities for the past 6 months and in my fashion posts I always include the information about the [...]

  6. Snowglobe viewer 1.3 | Ana Lutetia
    June 4th, 2010 @ 19:17

    [...] have been preaching about Snowglobe viewer qualities for the past 6 months and in my fashion posts I always include the information about the [...]

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